Rosters |
Transactions |
Box Scores |
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Fees will be re-distributed as follows:
| Henley Division | Schmit Division | Walsh Division | Frey Division | ||||||||||||
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The regular season will consist of 13 weeks.
Teams will be paired with other teams each week in head-to-head matchups according to the league schedule.
Rankings and tie-breakers for playoff positions are as follows:
| Week 14 |
| Bye : Div Winner #1 |
| Bye : Div Winner #2 |
| Game #1 : Wildcard #2 |
| Game #1 : Div Winner #3 |
| Game #2 : Wildcard #1 |
| Game #2 : Div Winner #4 |
| Week 15 |
| Game #1 : Seed #1 vs Seed #4 |
| Game #2 : Seed #2 vs Seed #3 |
| Week 16 |
| Championship Game |
| Consolation Game (3rd-4th) |
Playoff games may not end in a tie.
Tie-breakers for playoff games are as follows:
The league has an PUP (temporary injured list) list for 2 players. Players must remain on PUP 6 weeks. Players may not be added to the PUP list after week 10. Players placed on PUP may be released while on IR/PUP list. Players placed on PUP may be traded while on IR/PUP list.
Defensive team and special teams will be considered together as a single position.
| Position | Minimum | Maximum | |
| Defense/Special Teams | 1 | 2 | |
| Place Kicker | 1 | 2 | |
| Quarterback | 1 | 2 | |
| Running Back | 1 | 3 | |
| Tight End | 1 | 3 | |
| Wide Receiver | 2 | 5 | |
| Kick Returner | 1 | 1 |
1 player must be designated as kick returner. Kick Returner is a designated position in lineup and counts as one of 12 starters in lineup. The kick returner does not count towards the minimum or maximum at the player's normal position or offensive and defensive totals.
4 reserve players will also be included in the playoff lineup. The 4 reserves can be used at any of the following positions for tiebreakers:
| Position | Minimum | Maximum |
| Defense/Special Teams | 0 | 1 |
| Place Kicker | 0 | 1 |
| Quarterback | 0 | 1 |
| Running Back | 0 | 2 |
| Tight End | 0 | 1 |
| Wide Receiver | 0 | 2 |
Lineup changes for each player must be submitted prior to the start of the player's (team's) game.
The current time on the server can be seen from the link on the league page. This is the official time used for lineup submittals.
In the weeks with games prior to the free agent submittal deadline, a free agent may not be selected after the start of the player's (team's) game.
Free agents may not be dropped in the same week in which they are acquired.
Free agents may not be picked up by another team in the same week in which they are released.
There is no additional charge to owners for selecting free agents in this league.
This league will have a scheduled period of free agency selections every week. During these scheduled free agent selection periods, each team will have a set time when it can select free agents. The scheduled free agency period will begin in Week 2. The session will be on Wednesday starting at 9 PM ET. There will 1 rotation in this session. Teams will select in reverse order of standings. Each team will have a 5 minute window to make a selection before the next team can make a selection. A team is not required to select during this time slot but can make a selection any time after the scheduled time until the scheduled free agency session closes. Teams can trade their free agent selection slots. There will be 1 rotation during the week, and each team can make 1 selection. A team can submit a free agent selection to a list prior its scheduled time, and the selection will be processed if that selection is still available when the team is scheduled to select. Players selected in scheduled session (off waivers) will be retain their prior contract where applicable. Otherwise, they will be assigned a minimum free agent contract..
During the season open free agent selections (first-come first-served) are available after Thursday 10 PM ET. Open selections will be available starting in Week 1. Open selections are available in Week 1 all week (until close of period for week 1).
The weekly free agent selection process ends Sunday 1 PM ET.
A player may not be released from a team's roster if he has starting status. He must be removed from the lineup first.
Teams may submit trades online. Trades will not be processed until all teams involved have confirmed the trade. The trade will not be finalized until it is approved by the league commissioner. Trades will not, however, require commissioner approval from the time the draft opens until it is completed. However, these trades may still be reviewed and overturned during or after the draft.
No trade can be completed which results in one team having more players than the maximum roster size. All players will have to be removed from the starting lineup before they can be submitted for a trade.
Trades can be made at any time. No trades may be completed after Week 10.
This league will draft with a normal draft format.
The draft for this league will be held in shift serpentine draft format. The order will be reversed in the second round and every odd-numbered round after the 2nd round. The order will be the same as the first round for all even-numbered rounds after the second round. (1st,1-12;2nd,12-1;3rd 12-1;4th 1-12;remaining odd rounds same as #3 and remaining even rounds same as #4) The draft order is selected by random draw.
Each team must have 19 players on its roster at the end of the draft.
The draft will last until all teams have completely filled their roster.
Each team will have 3 minutes to select once it is on the board to select. However, each team will be limited to a total of 30 minutes for the entire draft. Once this allotment is exhausted, a team will be allowed 2 minutes for each selection. If a team does not enter a selection in the time allowed, then the draft program will automatically select for the team. Each team can enter its own player rankings for the program to use it making automatic selections. If there is no ranked list on file for a team, then the site list will be used.